Project MAY
It was the first game in charge of development as a game PD and was produced on the NINTENDO SWITCH platform.
R&D was done to express the cartoon shader in a matte manner.
Cute and comical elements of fairy tale style are approached so that you can feel the fun of the game. But the scenario is quite serious.
Prototype _ field test
Artwork
Directing
유미의 세포들
with NAVER WEBTOON
It's a rhythm game using NAVER Webtoon's IP
I was in charge of art directing to gamify the feeling of IP.
It was released on Google and Apple stores in 2018.
SNS Promotion movie
Game Screenshot
PIANIST NS
It is a rhythm game released on Nintendo Switch that plays classical music as if it were playing on a piano.
I was in charge of directing game effects
It was released on the Nintendo Switch in 2018.
Launch Trailer
Game Screenshot
Cartoon Network Arena
It was a game produced with Cartoon Network IP and was in charge of art directing.
With a two-month solution, the existing graphics were renewed and guided to be launched with G-STAR.
It was released on the Google and Apple stores in 2018.
Promotion movie
Artwork
Directing
Stella Fantasy
As an action RPG game, it is currently being developed as an NFT game. I was in charge of art directing with graphic solutions for a short time. R&D for toon shaders was carried out, and interaction and field graphic tests were conducted.
Artwork


Project Witch
I designed the scenario so that I could feel the narrative of the game through visuals and stories as a PD and planned the main system and content of the game.
Game Design